mirror of
https://github.com/wneessen/apg-go.git
synced 2024-11-22 13:50:49 +01:00
Added code to check if set minimum password requirements are met after generating a random password. If not, the password generation process is repeated. This not only adds an extra layer of security but also ensures that all set criteria for the password are met. Also enhanced error handling in functions that could return a negative integer when asked for a random number. Changed 'minimum amount of' parameter descriptions in apg.go to avoid confusion.
This commit is contained in:
parent
2822f73f56
commit
203da17634
4 changed files with 244 additions and 66 deletions
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@ -10,6 +10,13 @@ import (
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"github.com/wneessen/apg-go"
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"github.com/wneessen/apg-go"
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)
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)
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// MinimumAmountTooHigh is an error message displayed when a minimum amount of
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// parameter has been set to a too high value
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const MinimumAmountTooHigh = "WARNING: You have selected a minimum amount of characters that is bigger\n" +
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"than 50% of the minimum password length to be generated. This can lead\n" +
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"to extraordinary calculation times resulting in apg-go never finishing\n" +
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"the job. Please consider lowering the value.\n\n"
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func main() {
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func main() {
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c := apg.NewConfig()
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c := apg.NewConfig()
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@ -64,6 +71,33 @@ func main() {
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c.Mode = apg.ModesFromFlags(ms)
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c.Mode = apg.ModesFromFlags(ms)
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}
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}
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// For the "minimum amount of" modes we need to imply at the type
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// of character mode is set
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if c.MinLowerCase > 0 {
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if float64(c.MinLength)/2 < float64(c.MinNumeric) {
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_, _ = os.Stderr.WriteString(MinimumAmountTooHigh)
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}
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c.Mode = apg.MaskSetMode(c.Mode, apg.ModeLowerCase)
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}
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if c.MinNumeric > 0 {
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if float64(c.MinLength)/2 < float64(c.MinLowerCase) {
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_, _ = os.Stderr.WriteString(MinimumAmountTooHigh)
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}
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c.Mode = apg.MaskSetMode(c.Mode, apg.ModeNumeric)
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}
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if c.MinSpecial > 0 {
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if float64(c.MinLength)/2 < float64(c.MinSpecial) {
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_, _ = os.Stderr.WriteString(MinimumAmountTooHigh)
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}
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c.Mode = apg.MaskSetMode(c.Mode, apg.ModeSpecial)
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}
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if c.MinUpperCase > 0 {
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if float64(c.MinLength)/2 < float64(c.MinUpperCase) {
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_, _ = os.Stderr.WriteString(MinimumAmountTooHigh)
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}
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c.Mode = apg.MaskSetMode(c.Mode, apg.ModeUpperCase)
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}
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// Check if algorithm is supported
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// Check if algorithm is supported
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c.Algorithm = apg.IntToAlgo(al)
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c.Algorithm = apg.IntToAlgo(al)
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if c.Algorithm == apg.AlgoUnsupported {
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if c.Algorithm == apg.AlgoUnsupported {
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@ -106,10 +140,12 @@ Flags:
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-E CHARS List of characters to be excluded in the generated password
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-E CHARS List of characters to be excluded in the generated password
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-M [LUNSHClunshc] New style password flags
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-M [LUNSHClunshc] New style password flags
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- Note: new-style flags have higher priority than any of the old-style flags
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- Note: new-style flags have higher priority than any of the old-style flags
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-mL NUMBER Minimal amount of lower-case characters (implies -L)
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-mL NUMBER Minimum amount of lower-case characters (implies -L)
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-mN NUMBER Minimal amount of numeric characters (imlies -N)
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-mN NUMBER Minimum amount of numeric characters (imlies -N)
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-mS NUMBER Minimal amount of special characters (imlies -S)
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-mS NUMBER Minimum amount of special characters (imlies -S)
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-mU NUMBER Minimal amount of upper-case characters (imlies -U)
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-mU NUMBER Minimum amount of upper-case characters (imlies -U)
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- Note: any of the "Minimum amount of" modes may result in
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extraordinarily long calculation times
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-C Enable complex password mode (implies -L -U -N -S and disables -H)
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-C Enable complex password mode (implies -L -U -N -S and disables -H)
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-H Avoid ambiguous characters in passwords (i. e.: 1, l, I, O, 0) (Default: off)
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-H Avoid ambiguous characters in passwords (i. e.: 1, l, I, O, 0) (Default: off)
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-L Toggle lower-case characters in passwords (Default: on)
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-L Toggle lower-case characters in passwords (Default: on)
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4
mode.go
4
mode.go
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@ -37,8 +37,8 @@ const (
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CharRangeAlphaUpperHuman = "ABCDEFGHJKMNPQRSTUVWXYZ"
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CharRangeAlphaUpperHuman = "ABCDEFGHJKMNPQRSTUVWXYZ"
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// CharRangeNumeric represents all numerical characters
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// CharRangeNumeric represents all numerical characters
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CharRangeNumeric = "1234567890"
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CharRangeNumeric = "1234567890"
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// CharRangeNumberHuman represents all human-readable numerical characters
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// CharRangeNumericHuman represents all human-readable numerical characters
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CharRangeNumberHuman = "23456789"
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CharRangeNumericHuman = "23456789"
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// CharRangeSpecial represents all special characters
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// CharRangeSpecial represents all special characters
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CharRangeSpecial = `!\"#$%&'()*+,-./:;<=>?@[\\]^_{|}~`
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CharRangeSpecial = `!\"#$%&'()*+,-./:;<=>?@[\\]^_{|}~`
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// CharRangeSpecialHuman represents all human-readable special characters
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// CharRangeSpecialHuman represents all human-readable special characters
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254
random.go
254
random.go
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@ -27,28 +27,54 @@ var (
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ErrInvalidCharRange = errors.New("provided character range is not valid or empty")
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ErrInvalidCharRange = errors.New("provided character range is not valid or empty")
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)
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)
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// CoinFlip performs a simple coinflip based on the rand library and returns 1 or 0
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func (g *Generator) CoinFlip() int64 {
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cf, _ := g.RandNum(2)
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return cf
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}
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// CoinFlipBool performs a simple coinflip based on the rand library and returns true or false
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func (g *Generator) CoinFlipBool() bool {
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return g.CoinFlip() == 1
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}
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// Generate generates a password based on all the different config flags and returns
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// Generate generates a password based on all the different config flags and returns
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// it as string type. If the generation fails, an error will be thrown
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// it as string type. If the generation fails, an error will be thrown
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func (g *Generator) Generate() (string, error) {
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func (g *Generator) Generate() (string, error) {
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// Coinflip mode
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switch g.config.Algorithm {
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if g.config.Algorithm == AlgoCoinFlip {
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case AlgoCoinFlip:
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switch g.CoinFlipBool() {
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return g.generateCoinFlip()
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case true:
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case AlgoRandom:
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return "Heads", nil
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return g.generateRandom()
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case false:
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case AlgoUnsupported:
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return "Tails", nil
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return "", fmt.Errorf("unsupported algorithm")
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}
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}
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}
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l, err := g.GetPasswordLength()
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if err != nil {
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return "", fmt.Errorf("failed to calculate password length: %w", err)
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}
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_ = l
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return "", nil
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return "", nil
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}
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}
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// GetPasswordLength returns the password length based on the given config
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// parameters
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func (g *Generator) GetPasswordLength() (int64, error) {
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if g.config.FixedLength > 0 {
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return g.config.FixedLength, nil
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}
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mil := g.config.MinLength
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mal := g.config.MaxLength
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if mil > mal {
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mal = mil
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}
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diff := mal - mil + 1
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ra, err := g.RandNum(diff)
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if err != nil {
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return 0, err
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}
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l := mil + ra
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if l <= 0 {
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return 1, nil
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}
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return l, nil
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}
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// RandomBytes returns a byte slice of random bytes with length n that got generated by
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// RandomBytes returns a byte slice of random bytes with length n that got generated by
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// the crypto/rand generator
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// the crypto/rand generator
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func (g *Generator) RandomBytes(n int64) ([]byte, error) {
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func (g *Generator) RandomBytes(n int64) ([]byte, error) {
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@ -67,10 +93,23 @@ func (g *Generator) RandomBytes(n int64) ([]byte, error) {
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return b, nil
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return b, nil
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}
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}
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// RandNum generates a random, non-negative number with given maximum value
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func (g *Generator) RandNum(m int64) (int64, error) {
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if m < 1 {
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return 0, ErrInvalidLength
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}
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mbi := big.NewInt(m)
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rn, err := rand.Int(rand.Reader, mbi)
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if err != nil {
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return 0, fmt.Errorf("random number generation failed: %w", err)
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}
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return rn.Int64(), nil
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}
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// RandomStringFromCharRange returns a random string of length l based of the range of characters given.
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// RandomStringFromCharRange returns a random string of length l based of the range of characters given.
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// The method makes use of the crypto/random package and therfore is
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// The method makes use of the crypto/random package and therfore is
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// cryptographically secure
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// cryptographically secure
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func (g *Generator) RandomStringFromCharRange(l int, cr string) (string, error) {
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func (g *Generator) RandomStringFromCharRange(l int64, cr string) (string, error) {
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if l < 1 {
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if l < 1 {
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return "", ErrInvalidLength
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return "", ErrInvalidLength
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}
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}
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@ -78,7 +117,13 @@ func (g *Generator) RandomStringFromCharRange(l int, cr string) (string, error)
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return "", ErrInvalidCharRange
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return "", ErrInvalidCharRange
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}
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}
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rs := strings.Builder{}
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rs := strings.Builder{}
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rs.Grow(l)
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// As long as the length is smaller than the max. int32 value let's grow
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// the string builder to the actual size, so we need less allocations
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if l <= 2147483647 {
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rs.Grow(int(l))
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}
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crl := len(cr)
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crl := len(cr)
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rp := make([]byte, 8)
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rp := make([]byte, 8)
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@ -105,49 +150,146 @@ func (g *Generator) RandomStringFromCharRange(l int, cr string) (string, error)
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return rs.String(), nil
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return rs.String(), nil
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}
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}
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// RandNum generates a random, non-negative number with given maximum value
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// GetCharRangeFromConfig checks the Mode from the Config and returns a
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func (g *Generator) RandNum(m int64) (int64, error) {
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// list of all possible characters that are supported by these Mode
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if m < 1 {
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func (g *Generator) GetCharRangeFromConfig() string {
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return 0, ErrInvalidLength
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cr := strings.Builder{}
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if MaskHasMode(g.config.Mode, ModeLowerCase) {
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switch MaskHasMode(g.config.Mode, ModeHumanReadable) {
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case true:
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cr.WriteString(CharRangeAlphaLowerHuman)
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default:
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cr.WriteString(CharRangeAlphaLower)
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}
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}
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mbi := big.NewInt(m)
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}
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rn, err := rand.Int(rand.Reader, mbi)
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if MaskHasMode(g.config.Mode, ModeNumeric) {
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switch MaskHasMode(g.config.Mode, ModeHumanReadable) {
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case true:
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cr.WriteString(CharRangeNumericHuman)
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default:
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cr.WriteString(CharRangeNumeric)
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}
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}
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if MaskHasMode(g.config.Mode, ModeSpecial) {
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switch MaskHasMode(g.config.Mode, ModeHumanReadable) {
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case true:
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cr.WriteString(CharRangeSpecialHuman)
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default:
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cr.WriteString(CharRangeSpecial)
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}
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}
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if MaskHasMode(g.config.Mode, ModeUpperCase) {
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switch MaskHasMode(g.config.Mode, ModeHumanReadable) {
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case true:
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cr.WriteString(CharRangeAlphaUpperHuman)
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default:
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cr.WriteString(CharRangeAlphaUpper)
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}
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}
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return cr.String()
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}
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func (g *Generator) checkMinimumRequirements(pw string) bool {
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ok := true
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if g.config.MinLowerCase > 0 {
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var cr string
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switch MaskHasMode(g.config.Mode, ModeHumanReadable) {
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case true:
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cr = CharRangeAlphaLowerHuman
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default:
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cr = CharRangeAlphaLower
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}
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m := 0
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for _, c := range cr {
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m += strings.Count(pw, string(c))
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}
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if int64(m) < g.config.MinLowerCase {
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ok = false
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}
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}
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if g.config.MinNumeric > 0 {
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var cr string
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switch MaskHasMode(g.config.Mode, ModeHumanReadable) {
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case true:
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cr = CharRangeNumericHuman
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default:
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cr = CharRangeNumeric
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}
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m := 0
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for _, c := range cr {
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m += strings.Count(pw, string(c))
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}
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if int64(m) < g.config.MinNumeric {
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ok = false
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}
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}
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if g.config.MinSpecial > 0 {
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var cr string
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switch MaskHasMode(g.config.Mode, ModeHumanReadable) {
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case true:
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cr = CharRangeSpecialHuman
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default:
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cr = CharRangeSpecial
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}
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m := 0
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for _, c := range cr {
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m += strings.Count(pw, string(c))
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}
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if int64(m) < g.config.MinSpecial {
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ok = false
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}
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}
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if g.config.MinUpperCase > 0 {
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var cr string
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switch MaskHasMode(g.config.Mode, ModeHumanReadable) {
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case true:
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cr = CharRangeAlphaUpperHuman
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default:
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cr = CharRangeAlphaUpper
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}
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m := 0
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for _, c := range cr {
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m += strings.Count(pw, string(c))
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}
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if int64(m) < g.config.MinUpperCase {
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ok = false
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}
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}
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return ok
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}
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// generateCoinFlip is executed when Generate() is called with Algorithm set
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// to AlgoCoinFlip
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func (g *Generator) generateCoinFlip() (string, error) {
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switch g.CoinFlipBool() {
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case true:
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return "Heads", nil
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default:
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return "Tails", nil
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}
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}
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// generateRandom is executed when Generate() is called with Algorithm set
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// to AlgoRandmom
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func (g *Generator) generateRandom() (string, error) {
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l, err := g.GetPasswordLength()
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if err != nil {
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if err != nil {
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return 0, fmt.Errorf("random number generation failed: %w", err)
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return "", fmt.Errorf("failed to calculate password length: %w", err)
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}
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}
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return rn.Int64(), nil
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cr := g.GetCharRangeFromConfig()
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}
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var pw string
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var ok bool
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// CoinFlip performs a simple coinflip based on the rand library and returns 1 or 0
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for !ok {
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func (g *Generator) CoinFlip() int64 {
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pw, err = g.RandomStringFromCharRange(l, cr)
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cf, _ := g.RandNum(2)
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return cf
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}
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// CoinFlipBool performs a simple coinflip based on the rand library and returns true or false
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func (g *Generator) CoinFlipBool() bool {
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return g.CoinFlip() == 1
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}
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// GetPasswordLength returns the password length based on the given config
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// parameters
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func (g *Generator) GetPasswordLength() (int64, error) {
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if g.config.FixedLength > 0 {
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return g.config.FixedLength, nil
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}
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mil := g.config.MinLength
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mal := g.config.MaxLength
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if mil > mal {
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mal = mil
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}
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diff := mal - mil + 1
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ra, err := g.RandNum(diff)
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if err != nil {
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if err != nil {
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return 0, err
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return "", err
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}
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}
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l := mil + ra
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ok = g.checkMinimumRequirements(pw)
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if l <= 0 {
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return 1, nil
|
|
||||||
}
|
}
|
||||||
return l, nil
|
|
||||||
|
return pw, nil
|
||||||
}
|
}
|
||||||
|
|
|
@ -103,7 +103,7 @@ func TestGenerator_RandomBytes(t *testing.T) {
|
||||||
|
|
||||||
func TestGenerator_RandomString(t *testing.T) {
|
func TestGenerator_RandomString(t *testing.T) {
|
||||||
g := New(NewConfig())
|
g := New(NewConfig())
|
||||||
l := 32
|
var l int64 = 32 * 1024
|
||||||
tt := []struct {
|
tt := []struct {
|
||||||
name string
|
name string
|
||||||
cr string
|
cr string
|
||||||
|
@ -137,7 +137,7 @@ func TestGenerator_RandomString(t *testing.T) {
|
||||||
if err != nil && !tc.sf {
|
if err != nil && !tc.sf {
|
||||||
t.Errorf("RandomStringFromCharRange failed: %s", err)
|
t.Errorf("RandomStringFromCharRange failed: %s", err)
|
||||||
}
|
}
|
||||||
if len(rs) != l && !tc.sf {
|
if int64(len(rs)) != l && !tc.sf {
|
||||||
t.Errorf("RandomStringFromCharRange failed. Expected length: %d, got: %d", l, len(rs))
|
t.Errorf("RandomStringFromCharRange failed. Expected length: %d, got: %d", l, len(rs))
|
||||||
}
|
}
|
||||||
if strings.ContainsAny(rs, tc.nr) {
|
if strings.ContainsAny(rs, tc.nr) {
|
||||||
|
|
Loading…
Reference in a new issue