mirror of
https://github.com/wneessen/apg-go.git
synced 2024-12-23 03:30:39 +01:00
Refactor variable names and correct typos in RandomBytes
and RandNum
methods
This commit includes refactoring variable names to enhance readability and understanding within the `RandomBytes`, `RandNum` and `RandomStringFromCharRange` methods. A constant, `maxInt32`, was also added to replace a hard-coded value for better code practice. Typos in the comments and documentation were corrected as well.
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parent
4b874e499e
commit
8f8e439f56
1 changed files with 33 additions and 30 deletions
63
random.go
63
random.go
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@ -18,6 +18,9 @@ const (
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letterIdxMax = 63 / letterIdxBits
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)
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// maxInt32 is the maximum positive value for a int32 number type
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const maxInt32 = 2147483647
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var (
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// ErrInvalidLength is returned if the provided maximum number is equal or less than zero
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ErrInvalidLength = errors.New("provided length value cannot be zero or less")
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@ -58,80 +61,80 @@ func (g *Generator) GetPasswordLength() (int64, error) {
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if g.config.FixedLength > 0 {
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return g.config.FixedLength, nil
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}
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mil := g.config.MinLength
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mal := g.config.MaxLength
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if mil > mal {
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mal = mil
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minLength := g.config.MinLength
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maxLength := g.config.MaxLength
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if minLength > maxLength {
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maxLength = minLength
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}
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diff := mal - mil + 1
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ra, err := g.RandNum(diff)
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diff := maxLength - minLength + 1
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randNum, err := g.RandNum(diff)
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if err != nil {
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return 0, err
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}
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l := mil + ra
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if l <= 0 {
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length := minLength + randNum
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if length <= 0 {
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return 1, nil
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}
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return l, nil
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return length, nil
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}
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// RandomBytes returns a byte slice of random bytes with length n that got generated by
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// RandomBytes returns a byte slice of random bytes with given length that got generated by
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// the crypto/rand generator
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func (g *Generator) RandomBytes(n int64) ([]byte, error) {
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if n < 1 {
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func (g *Generator) RandomBytes(length int64) ([]byte, error) {
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if length < 1 {
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return nil, ErrInvalidLength
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}
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b := make([]byte, n)
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l, err := rand.Read(b)
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if int64(l) != n {
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bytes := make([]byte, length)
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numBytes, err := rand.Read(bytes)
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if int64(numBytes) != length {
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return nil, ErrLengthMismatch
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}
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if err != nil {
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return nil, err
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}
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return b, nil
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return bytes, nil
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}
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// RandNum generates a random, non-negative number with given maximum value
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func (g *Generator) RandNum(m int64) (int64, error) {
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if m < 1 {
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func (g *Generator) RandNum(max int64) (int64, error) {
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if max < 1 {
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return 0, ErrInvalidLength
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}
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mbi := big.NewInt(m)
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rn, err := rand.Int(rand.Reader, mbi)
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max64 := big.NewInt(max)
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randNum, err := rand.Int(rand.Reader, max64)
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if err != nil {
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return 0, fmt.Errorf("random number generation failed: %w", err)
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}
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return rn.Int64(), nil
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return randNum.Int64(), nil
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}
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// RandomStringFromCharRange returns a random string of length l based of the range of characters given.
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// The method makes use of the crypto/random package and therfore is
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// cryptographically secure
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func (g *Generator) RandomStringFromCharRange(l int64, cr string) (string, error) {
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if l < 1 {
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func (g *Generator) RandomStringFromCharRange(length int64, charRange string) (string, error) {
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if length < 1 {
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return "", ErrInvalidLength
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}
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if len(cr) < 1 {
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if len(charRange) < 1 {
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return "", ErrInvalidCharRange
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}
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rs := strings.Builder{}
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// As long as the length is smaller than the max. int32 value let's grow
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// the string builder to the actual size, so we need less allocations
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if l <= 2147483647 {
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rs.Grow(int(l))
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if length <= maxInt32 {
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rs.Grow(int(length))
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}
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crl := len(cr)
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charRangeLength := len(charRange)
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rp := make([]byte, 8)
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_, err := rand.Read(rp)
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if err != nil {
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return rs.String(), err
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}
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for i, c, r := l-1, binary.BigEndian.Uint64(rp), letterIdxMax; i >= 0; {
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for i, c, r := length-1, binary.BigEndian.Uint64(rp), letterIdxMax; i >= 0; {
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if r == 0 {
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_, err = rand.Read(rp)
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if err != nil {
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@ -139,8 +142,8 @@ func (g *Generator) RandomStringFromCharRange(l int64, cr string) (string, error
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}
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c, r = binary.BigEndian.Uint64(rp), letterIdxMax
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}
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if idx := int(c & letterIdxMask); idx < crl {
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rs.WriteByte(cr[idx])
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if idx := int(c & letterIdxMask); idx < charRangeLength {
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rs.WriteByte(charRange[idx])
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i--
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}
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c >>= letterIdxBits
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