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added Sqrt and SqrtRound functions
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1 changed files with 46 additions and 0 deletions
46
decimal.go
46
decimal.go
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@ -1360,6 +1360,52 @@ func RescalePair(d1 Decimal, d2 Decimal) (Decimal, Decimal) {
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return d1, d2.rescale(baseScale)
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}
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// SqrtMaxIter sets a limit for number of iterations for the Sqrt function
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const SqrtMaxIter = 100000
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// Sqrt returns the square root of d, accurate to DivisionPrecision decimal places.
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func Sqrt(d Decimal) Decimal {
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s, _ := SqrtRound(d, int32(DivisionPrecision))
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return s
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}
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// SqrtRound returns the square root of d, accurate to precision decimal places.
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// The bool precise returns whether the precision was reached.
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func SqrtRound(d Decimal, precision int32) (Decimal, bool) {
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maxError := New(1, -precision)
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one := NewFromFloat(1)
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var lo Decimal
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var hi Decimal
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// Handle cases where d < 0, d = 0, 0 < d < 1, and d > 1
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if d.GreaterThanOrEqual(one) {
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lo = Zero
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hi = d
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} else if d.Equal(one) {
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return one, true
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} else if d.LessThan(Zero) {
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return NewFromFloat(-1), false // call this an error , cannot take sqrt of neg w/o imaginaries
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} else if d.Equal(Zero) {
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return Zero, true
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} else {
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// d is between 0 and 1. Therefore, 0 < d < Sqrt(d) < 1.
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lo = d
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hi = one
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}
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var mid Decimal
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for i := 0; i < SqrtMaxIter; i++ {
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mid = lo.Add(hi).Div(New(2, 0)) //mid = (lo+hi)/2;
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if mid.Mul(mid).Sub(d).Abs().LessThan(maxError) {
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return mid, true
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}
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if mid.Mul(mid).GreaterThan(d) {
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hi = mid
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} else {
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lo = mid
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}
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}
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return mid, false
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}
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func min(x, y int32) int32 {
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if x >= y {
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return y
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