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Add context management and error handling to connection pool
Introduced context support and enhanced error handling in connpool.go. Added detailed comments for better maintainability and introduced a wrapper for net.Conn to manage connection close behavior. The changes improve the robustness and clarity of the connection pool's operation.
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parent
26ff177fb0
commit
1394f1fc20
1 changed files with 110 additions and 24 deletions
134
connpool.go
134
connpool.go
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@ -5,7 +5,9 @@
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package mail
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"sync"
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)
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@ -15,7 +17,11 @@ import (
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// concurrency template.
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var (
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// ErrPoolInvalidCap is returned when the connection pool's capacity settings are
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// invalid (e.g., initial capacity is negative).
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ErrPoolInvalidCap = errors.New("invalid connection pool capacity settings")
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// ErrClosed is returned when an operation is attempted on a closed connection pool.
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ErrClosed = errors.New("connection pool is closed")
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)
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// Pool interface describes a connection pool implementation. A Pool is
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@ -36,12 +42,28 @@ type Pool interface {
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// connPool implements the Pool interface
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type connPool struct {
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// mutex is used to synchronize access to the connection pool to ensure thread-safe operations
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// mutex is used to synchronize access to the connection pool to ensure thread-safe operations.
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mutex sync.RWMutex
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// conns is a channel used to manage and distribute net.Conn objects within the connection pool
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// conns is a channel used to manage and distribute net.Conn objects within the connection pool.
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conns chan net.Conn
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// dialCtx represents the actual net.Conn returned by the DialContextFunc
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dialCtx DialContextFunc
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// dialCtxFunc represents the actual net.Conn returned by the DialContextFunc.
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dialCtxFunc DialContextFunc
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// dialContext is the context used for dialing new network connections within the connection pool.
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dialContext context.Context
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// dialNetwork specifies the network type (e.g., "tcp", "udp") used to establish connections in
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// the connection pool.
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dialNetwork string
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// dialAddress specifies the address used to establish network connections within the connection pool.
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dialAddress string
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}
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// PoolConn is a wrapper around net.Conn to modify the the behavior of net.Conn's Close() method.
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type PoolConn struct {
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net.Conn
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mutex sync.RWMutex
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pool *connPool
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unusable bool
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}
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// NewConnPool returns a new pool based on buffered channels with an initial
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@ -50,40 +72,104 @@ type connPool struct {
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// fill the Pool until a new Get() is called. During a Get(), if there is no
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// new connection available in the pool, a new connection will be created via
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// the corresponding DialContextFunc() method.
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func NewConnPool(initialCap, maxCap int, dialCtxFunc DialContextFunc) (Pool, error) {
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func NewConnPool(ctx context.Context, initialCap, maxCap int, dialCtxFunc DialContextFunc,
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network, address string) (Pool, error) {
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if initialCap < 0 || maxCap <= 0 || initialCap > maxCap {
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return nil, ErrPoolInvalidCap
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}
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pool := &connPool{
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conns: make(chan net.Conn, maxCap),
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dialCtx: dialCtxFunc,
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conns: make(chan net.Conn, maxCap),
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dialCtxFunc: dialCtxFunc,
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dialContext: ctx,
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dialAddress: address,
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dialNetwork: network,
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}
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// create initial connections, if something goes wrong,
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// just close the pool error out.
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// Initial connections for the pool. Pool will be closed on connection error
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for i := 0; i < initialCap; i++ {
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/*
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conn, err := dialCtxFunc()
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if err != nil {
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pool.Close()
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return nil, fmt.Errorf("factory is not able to fill the pool: %s", err)
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}
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c.conns <- conn
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conn, err := dialCtxFunc(ctx, network, address)
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if err != nil {
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pool.Close()
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return nil, fmt.Errorf("dialContextFunc is not able to fill the connection pool: %s", err)
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}
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pool.conns <- conn
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*/
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}
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return pool, nil
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}
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func (c *connPool) Get() (net.Conn, error) {
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return nil, nil
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}
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func (c *connPool) Close() {
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return
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// Get satisfies the Get() method of the Pool inteface. If there is no new
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// connection available in the Pool, a new connection will be created via the
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// DialContextFunc() method.
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func (p *connPool) Get() (net.Conn, error) {
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ctx, conns, dialCtxFunc := p.getConnsAndDialContext()
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if conns == nil {
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return nil, ErrClosed
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}
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// wrap the connections into the custom net.Conn implementation that puts
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// connections back to the pool
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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case conn := <-conns:
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if conn == nil {
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return nil, ErrClosed
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}
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return p.wrapConn(conn), nil
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default:
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conn, err := dialCtxFunc(ctx, p.dialNetwork, p.dialAddress)
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if err != nil {
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return nil, err
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}
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return p.wrapConn(conn), nil
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}
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}
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func (c *connPool) Len() int {
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return 0
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// Close terminates all connections in the pool and frees associated resources. Once closed,
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// the pool is no longer usable.
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func (p *connPool) Close() {
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p.mutex.Lock()
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conns := p.conns
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p.conns = nil
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p.dialCtxFunc = nil
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p.dialContext = nil
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p.dialAddress = ""
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p.dialNetwork = ""
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p.mutex.Unlock()
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if conns == nil {
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return
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}
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close(conns)
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for conn := range conns {
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_ = conn.Close()
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}
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}
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// Len returns the current number of connections in the connection pool.
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func (p *connPool) Len() int {
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_, conns, _ := p.getConnsAndDialContext()
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return len(conns)
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}
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// getConnsAndDialContext returns the connection channel and the DialContext function for the
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// connection pool.
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func (p *connPool) getConnsAndDialContext() (context.Context, chan net.Conn, DialContextFunc) {
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p.mutex.RLock()
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conns := p.conns
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dialCtxFunc := p.dialCtxFunc
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ctx := p.dialContext
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p.mutex.RUnlock()
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return ctx, conns, dialCtxFunc
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}
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// wrapConn wraps a given net.Conn with a PoolConn, modifying the net.Conn's Close() method.
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func (p *connPool) wrapConn(conn net.Conn) net.Conn {
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poolconn := &PoolConn{pool: p}
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poolconn.Conn = conn
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return poolconn
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}
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