Add context management and error handling to connection pool

Introduced context support and enhanced error handling in connpool.go. Added detailed comments for better maintainability and introduced a wrapper for net.Conn to manage connection close behavior. The changes improve the robustness and clarity of the connection pool's operation.
This commit is contained in:
Winni Neessen 2024-09-23 09:56:23 +02:00
parent 26ff177fb0
commit 1394f1fc20
Signed by: wneessen
GPG key ID: 385AC9889632126E

View file

@ -5,7 +5,9 @@
package mail package mail
import ( import (
"context"
"errors" "errors"
"fmt"
"net" "net"
"sync" "sync"
) )
@ -15,7 +17,11 @@ import (
// concurrency template. // concurrency template.
var ( var (
// ErrPoolInvalidCap is returned when the connection pool's capacity settings are
// invalid (e.g., initial capacity is negative).
ErrPoolInvalidCap = errors.New("invalid connection pool capacity settings") ErrPoolInvalidCap = errors.New("invalid connection pool capacity settings")
// ErrClosed is returned when an operation is attempted on a closed connection pool.
ErrClosed = errors.New("connection pool is closed")
) )
// Pool interface describes a connection pool implementation. A Pool is // Pool interface describes a connection pool implementation. A Pool is
@ -36,12 +42,28 @@ type Pool interface {
// connPool implements the Pool interface // connPool implements the Pool interface
type connPool struct { type connPool struct {
// mutex is used to synchronize access to the connection pool to ensure thread-safe operations // mutex is used to synchronize access to the connection pool to ensure thread-safe operations.
mutex sync.RWMutex mutex sync.RWMutex
// conns is a channel used to manage and distribute net.Conn objects within the connection pool // conns is a channel used to manage and distribute net.Conn objects within the connection pool.
conns chan net.Conn conns chan net.Conn
// dialCtx represents the actual net.Conn returned by the DialContextFunc
dialCtx DialContextFunc // dialCtxFunc represents the actual net.Conn returned by the DialContextFunc.
dialCtxFunc DialContextFunc
// dialContext is the context used for dialing new network connections within the connection pool.
dialContext context.Context
// dialNetwork specifies the network type (e.g., "tcp", "udp") used to establish connections in
// the connection pool.
dialNetwork string
// dialAddress specifies the address used to establish network connections within the connection pool.
dialAddress string
}
// PoolConn is a wrapper around net.Conn to modify the the behavior of net.Conn's Close() method.
type PoolConn struct {
net.Conn
mutex sync.RWMutex
pool *connPool
unusable bool
} }
// NewConnPool returns a new pool based on buffered channels with an initial // NewConnPool returns a new pool based on buffered channels with an initial
@ -50,40 +72,104 @@ type connPool struct {
// fill the Pool until a new Get() is called. During a Get(), if there is no // fill the Pool until a new Get() is called. During a Get(), if there is no
// new connection available in the pool, a new connection will be created via // new connection available in the pool, a new connection will be created via
// the corresponding DialContextFunc() method. // the corresponding DialContextFunc() method.
func NewConnPool(initialCap, maxCap int, dialCtxFunc DialContextFunc) (Pool, error) { func NewConnPool(ctx context.Context, initialCap, maxCap int, dialCtxFunc DialContextFunc,
network, address string) (Pool, error) {
if initialCap < 0 || maxCap <= 0 || initialCap > maxCap { if initialCap < 0 || maxCap <= 0 || initialCap > maxCap {
return nil, ErrPoolInvalidCap return nil, ErrPoolInvalidCap
} }
pool := &connPool{ pool := &connPool{
conns: make(chan net.Conn, maxCap), conns: make(chan net.Conn, maxCap),
dialCtx: dialCtxFunc, dialCtxFunc: dialCtxFunc,
dialContext: ctx,
dialAddress: address,
dialNetwork: network,
} }
// create initial connections, if something goes wrong, // Initial connections for the pool. Pool will be closed on connection error
// just close the pool error out.
for i := 0; i < initialCap; i++ { for i := 0; i < initialCap; i++ {
/* conn, err := dialCtxFunc(ctx, network, address)
conn, err := dialCtxFunc()
if err != nil { if err != nil {
pool.Close() pool.Close()
return nil, fmt.Errorf("factory is not able to fill the pool: %s", err) return nil, fmt.Errorf("dialContextFunc is not able to fill the connection pool: %s", err)
} }
c.conns <- conn pool.conns <- conn
*/
} }
return pool, nil return pool, nil
} }
func (c *connPool) Get() (net.Conn, error) { // Get satisfies the Get() method of the Pool inteface. If there is no new
return nil, nil // connection available in the Pool, a new connection will be created via the
// DialContextFunc() method.
func (p *connPool) Get() (net.Conn, error) {
ctx, conns, dialCtxFunc := p.getConnsAndDialContext()
if conns == nil {
return nil, ErrClosed
} }
func (c *connPool) Close() {
// wrap the connections into the custom net.Conn implementation that puts
// connections back to the pool
select {
case <-ctx.Done():
return nil, ctx.Err()
case conn := <-conns:
if conn == nil {
return nil, ErrClosed
}
return p.wrapConn(conn), nil
default:
conn, err := dialCtxFunc(ctx, p.dialNetwork, p.dialAddress)
if err != nil {
return nil, err
}
return p.wrapConn(conn), nil
}
}
// Close terminates all connections in the pool and frees associated resources. Once closed,
// the pool is no longer usable.
func (p *connPool) Close() {
p.mutex.Lock()
conns := p.conns
p.conns = nil
p.dialCtxFunc = nil
p.dialContext = nil
p.dialAddress = ""
p.dialNetwork = ""
p.mutex.Unlock()
if conns == nil {
return return
} }
func (c *connPool) Len() int { close(conns)
return 0 for conn := range conns {
_ = conn.Close()
}
}
// Len returns the current number of connections in the connection pool.
func (p *connPool) Len() int {
_, conns, _ := p.getConnsAndDialContext()
return len(conns)
}
// getConnsAndDialContext returns the connection channel and the DialContext function for the
// connection pool.
func (p *connPool) getConnsAndDialContext() (context.Context, chan net.Conn, DialContextFunc) {
p.mutex.RLock()
conns := p.conns
dialCtxFunc := p.dialCtxFunc
ctx := p.dialContext
p.mutex.RUnlock()
return ctx, conns, dialCtxFunc
}
// wrapConn wraps a given net.Conn with a PoolConn, modifying the net.Conn's Close() method.
func (p *connPool) wrapConn(conn net.Conn) net.Conn {
poolconn := &PoolConn{pool: p}
poolconn.Conn = conn
return poolconn
} }