Move init multipliers into constants so we can reuse them
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5dee24573a
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15
speed.go
15
speed.go
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@ -10,6 +10,15 @@ import (
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"time"
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)
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const (
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// MultiplierKnots is the multiplier for converting the base unit to knots
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MultiplierKnots = 1.9438444924
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// MultiplierKPH is the multiplier for converting the base unit to kilometers per hour
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MultiplierKPH = 3.6
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// MultiplierMPH is the multiplier for converting the base unit to miles per hour
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MultiplierMPH = 2.236936
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)
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// Speed is a type wrapper of an WeatherData for holding speed
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// values in WeatherData
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type Speed WeatherData
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@ -50,7 +59,7 @@ func (s Speed) Source() Source {
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// KMH returns the Speed value in km/h
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func (s Speed) KMH() float64 {
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return s.fv * 3.6
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return s.fv * MultiplierKPH
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}
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// KMHString returns the Speed value as formatted string in km/h
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@ -60,7 +69,7 @@ func (s Speed) KMHString() string {
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// Knots returns the Speed value in kn
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func (s Speed) Knots() float64 {
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return s.fv * 1.9438444924
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return s.fv * MultiplierKnots
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}
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// KnotsString returns the Speed value as formatted string in kn
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@ -70,7 +79,7 @@ func (s Speed) KnotsString() string {
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// MPH returns the Speed value in mi/h
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func (s Speed) MPH() float64 {
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return s.fv * 2.236936
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return s.fv * MultiplierMPH
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}
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// MPHString returns the Speed value as formatted string in mi/h
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