Fix typo and improve direction calculations
Correct typos related to Angle naming and update calculations for start and end ranges in direction mapping. This ensures accurate and valid directional values are used in the application.
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parent
28479be939
commit
d0905266e1
16
direction.go
16
direction.go
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@ -12,10 +12,10 @@ import (
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)
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const (
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// DirectionMinAngel is the minimum angel for a direction
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DirectionMinAngel = 0
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// DirectionMaxAngel is the maximum angel for a direction
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DirectionMaxAngel = 360
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// DirectionMinAngle is the minimum angel for a direction
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DirectionMinAngle = 0
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// DirectionMaxAngle is the maximum angel for a direction
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DirectionMaxAngle = 360
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)
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// WindDirAbbrMap is a map to associate a wind direction degree value with
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@ -84,7 +84,7 @@ func (d Direction) Source() Source {
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// Direction returns the abbreviation string for a given Direction type
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func (d Direction) Direction() string {
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if d.fv < DirectionMinAngel || d.fv > DirectionMaxAngel {
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if d.fv < DirectionMinAngle || d.fv > DirectionMaxAngle {
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return ErrUnsupportedDirection
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}
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if ds, ok := WindDirAbbrMap[d.fv]; ok {
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@ -95,7 +95,7 @@ func (d Direction) Direction() string {
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// DirectionFull returns the full string for a given Direction type
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func (d Direction) DirectionFull() string {
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if d.fv < DirectionMinAngel || d.fv > DirectionMaxAngel {
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if d.fv < DirectionMinAngle || d.fv > DirectionMaxAngle {
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return ErrUnsupportedDirection
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}
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if ds, ok := WindDirFullMap[d.fv]; ok {
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@ -125,8 +125,8 @@ func findDirection(v float64, m map[float64]string) string {
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break
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}
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}
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sr := math.Mod(v, sv)
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er := math.Mod(ev, v)
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sr := v - sv
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er := ev - v
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if er > sr {
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return m[sv]
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}
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